![]() The game allows for two party members to adventure together, which allows for a lot of replayability and synergy. The varied styles and types were cool to see, my only real issue is the spike in difficulty from stage 2 to stage 3 is intense and players should make sure they are equipped with lots of relics and cards before taking the plunge.Ī typical run in Roguebook will being with players choosing their characters. Monsters and creatures will differ from level to level and even run to run. But again, just like the art on Magic cards are in most cases the best part, the style that Abrakam used for Roguebook is awesome and helps really bring the world to life. One monster who has an endless hunger and will consume any enemy defeated thus gaining their power looked like the monster from The Thing but mid transformation, not nice basically. They are NOT the kids from Hotel Transylvania…just in case anyone needed that.īut there are some enemies who are on the other side of the spectrum, which is to say they are twisted and not cute. And my wife happened to walk in while I was fighting them and she almost hit me with some thing because she thought I was fighting those kids. There are what I think is supposed to be baby wolves, but they look like the Werewolves kids from the Hotel Transylvania series. Some of them are super cute and I hated having to put them down. The character and creature designs are awesome, and while players will see some enemies more often than others due to the random nature of the game it never gets old going up against the Devil Drummer. The bright colors and varied terrain of the 3 lands that players will explore all wow’ed me. Right away I was taken with the art style for Roguebook again reminding me of my youth and The Pagemaster. Platforms: Xbox (reviewed), PlayStation, Switch Just like young Mac had to do in Pagemaster, so it will be in Roguebook, where players will have to battle their own bosses and enemies to escape the books clutches. In that movie Macaulay Culkin plays a boy who through a series of unfortunate events, ends up sucked into literary classics where he has to battle the likes of Dr. As I said it’s pretty shallow but one of the reasons, I love it is how much it felt like I was, in a way, living in the world of the 1994 classic film The Pagemaster. He explains the dire situation and since they appear to be the adventuring types bids them to explore the book and fight the evil within in hopes to free them. When the books latest victims are closed within its pages, they are aided by a wise shopkeeper who has seen some things. The story of Roguebook isn’t deep, in fact it’s quite shallow with the characters all being trapped inside the pages of an evil book with no hope for escape. ![]() Developer Abrakam Entertainment managed to entice the card game creator Richard Garfield with their first game Faeria and as far as I’m concerned, it’s a match made in heaven. It doesn’t take long to find that (pardon the pun) “magic” feeling from Roguebook and that is of course because it’s father also brought us the world and game of the still evolving Magic: The Gathering.
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